This episode takes more of a 'resource' form, as we share some tips & tricks for getting started building a PC for gaming. We cut through some of the aspects that we think are unimportant, and share some shortcuts for saving time and money.
There's a lot of resources out there on the Internet, but we like:
Scan - for buying components (and pre-builds) in the UK
In this episode of Octal FM we dive in to the state of Artificial Intelligence and Machine Learning. We'll explain what it is, what it isn't, and why it seems to be such a big thing right now.
There's lots of reading material out there if you want to learn more.
Some intro articles
In this episode we're joined again by Elizabeth Chesters, a user experience, accesibility, and inclusive design extraordinaire. We continue our discussion from episode 31, and talk more about what it means to design a product or service in an 'inclusive' manner, e.g. designing for people with impairments, either permanent or situational.
Further reading suggestions from El:
In another 'Octal FM are Nintendo fanboys' episode, we take a look back at the often overlooked history of Nintendo and the Internet. It involves satellites beaming games down to a virtual village on your SNES.
[caption id="attachment_203" align="aligncenter" width="800"] Photo by Muband for Wikipedia[/caption]
Intro/outro music: JACKS - Runaway Fashion & an old modem
In this episode we tell the story of the Elite game series and our story of playing the original together back at school, and some bits about the space-sim genre as a whole.