In this episode we talk about early access games. Everything from their origins, where we think they're going, and some of our favourite and least favourite games we've backed or bought before release.
In this episode we are joined by the brilliant Marti Bennett. Marti kindly agreed to tell us all about playing Pokémon competitively and recount some of her own stories and experiences of the professional Pokémon scene.
Follow Marti:
We recently got the opportunity to go hands-on with an Oculus Rift, complete with Oculus Touch controllers and two sensors. In this episode we discuss our thoughts and impressions, and what we think is in store for the future.
In this episode we discuss how video game advertising and trailers have changed, why 'footage captured in game' means nothing, and whether any of this matters at all.
Read Patch The Process, an article about 'day one patches' by indie game dev Rami Ismail.
There's lots of videos you should watch to accompany this episode:
In this episode we continue our discussion theme of video game music. Instead of picking out examples we think are 'good use' of video game music, we just pick out games that have soundtracks that we think are awesome.
Some other games that we were considering include: Banjo-Kazooie, Journey and Audiosurf. There are many more great examples of the use of music in video games, get in touch and let us know yours!
Intro music: JACKS – Runaway Fashion
We discuss how lives are becoming more internet connected, the history and hype around ‘smart homes’, and generally demystify the Internet of Things.
Further reading: