In this episode we discuss how video game advertising and trailers have changed, why 'footage captured in game' means nothing, and whether any of this matters at all.
Read Patch The Process, an article about 'day one patches' by indie game dev Rami Ismail.
There's lots of videos you should watch to accompany this episode:
Jalada and Sefran explain why community management is so important in the development and maintaining of video games, from the perspective of video gamers.